Sep 18, 2010

A Small Recap of the Pirated Companies Part 2: Someri Team

Hello everybody, this is KingPepe here. No, I am not taking over this series but I want to write an article myself on this one team whose games are really popular, even people who aren't that into pirates might know it. However, their history is all confusing due to the lack of copyrights that they have. This one Someri Team. All of their games in this article are published by Ge De Industry Co.

Here's a present from me:

Well, not really a present but some of the NSFs in here I want you to refer back to.

Let's take a look at their first game, shall we?


Jing Ke Xin Zhaun

Someri Team uses "Supertone" for their alias here. Oddly, their first game is an RPG which I guess is understandable considering they're easy to make. (Waixing and Shenzhen makes like a ton of them.)

I will be honest, I haven't played through the whole entire game and I don't know the story but I don't know Chinese. If you downloaded those NSFs, keep the 13th track in mind...

Street Fighter II: The World Warrior

Yes, just as you probably thought. Street Fighter II on the NES. My guess is that this is a port of the SNES version seeing how getting that is easier then the original arcade version.
This is the earliest version of the so-called "Kart Fighter" engine although I prefer to call it the "SFII engine". There's only 5 characters, Ryu, Zangief, Guile, Chun-Li and Viga (Vega/M.Bison). Yeah I know, not a lot but considering how early this was. It's understandable. The characters have almost all their moves (Zangief lacks the Spinning Piledriver) and it's all right for a port. Nothing really that special. However, there is one thing I do want to point out. The 13th track in Jing Ke Xin Zhaun appears in the 2nd track of Street Fighter II's NSF (in the zip file, it's under Master Fighter II which I will get to soon. This already proved that Supertone is Yoko Soft and Jing Ke Xin Zhaun is probably one of their first games.

Street Fighter II has been hacked a few times as well. The game was released under as Master Fighter II with the only difference being the title. There is Master Fighter III which allows you to play as Viga. For whatever reason, Viga can't duck (but he still has that annoying sliding kick) but holding down can cause some strange stuff with the opponent. There is also Mario Street Fighter III where...yeah, you can play as Mario. His sprites are horribly stretched out and he is just a clone of Zangief. There is also stages of the castle in SMB3 where you talk to the kings and...Little Nemo for whatever bizarre reason.
One thing is that the title screen has a huge Mario character known as Fortran who has appeared in Dian Shi Ma Li. Bit Corp was responsible for that game...and they also distributed Street Fighter II in Argentina (and possibly elsewhere). I wonder if they're responsible for the hack.


Master Fighter VI'

Not much is known about this game since it was never dumped. From the looks of it, it's a ported version of Street Fighter II: Champion Edition judging by the dash near it's name. This game has ALL the characters from the original Street Fighter II. The music is reused from Yoko's SFII but the graphics with the exception of some of the stages is that they are all new. This is also the first fighting pirate to use clones. They all have different portraits, names and colors, with the colors resembling the alternate plaettes in SFII: Champion Edition. The engine here seems slightly updated. One thing that's a bit important is that this (or the game below it) is the first fighting game to use the difficulty option.

There's a few videos on Youtube that show this game such as this:

KuaiDa ChuanShuo - Street Fighter IV
Despite the name, Street Fighter IV is NOT another port of Street Fighter. It's an (almost) original fighting game. This time, they go under the name "Gouder Co." This is one of the two only fighting pirates that uses voice samples. (The other is Sachen's Street Heroes).

Here are the characters:
Cliff - Ryu-wannabe, wears an orange gi and has a ponytail. Has all of his moves and he even shouts "Shoryuken!" in his...well...shoryuken. One thing is that he does have footwear like the first Street Fighter's Ryu.
Bunny - Bunny girl with moves similar to Cliff's. She shoots cards and can flip kick.
Chunfo - Monk with a hand shot, a spinning attack and a dive-in-like attack.
Pasta - Pretty much Cliff's Ken. Blue gi, no ponytail, brown hair and blue boots. His hadouken and hurricane kick go in some wavy pattern.
Stalong - Topless man that uses Guile's sprites from SFII (Yoko) as a base. Only character without a projectile AND a broken attack. (Hold back and b does a flying kick that can be spammed)
Musashi - Boss, possibly some ninja. Has an annoying attack where he bounces around and then does a flying kick at you.

Also this game has clones as well with Goho Li (white gi Cliff), Tracy (blonde Bunny with black outfit), Moon (purple pants Chunfo), Rober (purple gi Pasta with brown boots), Ranboo (Stalong with purple pants) and Conbon (Musashi with purple outfit, final boss). The AI is much better then Street Fighter II's. This game uses Ryu's and Guile's sprites from Yoko's SFII for Cliff and Stalong. This game would later be hacked into The Legend which appeared on a 15-in-1 cart. The video of the cart can be viewed here:


Oh boy, this is where the fun begins... Something to point out is that the games in this year were made with a chip known as the Huang-1 chip so it's pretty much a given these were all by the same publisher. Street Fighter IV has an earlier version of the chip. (It is unknown about the others though)

I think we all know how this went. It's Sonic The Hedgehog on the NES with Sonic as Mario instead. Do I really need to go through a summary on this game? It's that popular that I don't even need to go over it. It's the first time that the company is addressed as "Someri Team" even though the intro says Somari Team. (It says Someri on the cart) This game was later hacked as Sonic 3D Blast 5 and Sonic 3D Blast 6 where Mario is Sonic and the starting level changes. Both of these hacks were published by NT who were responsible for publishing some of Hummer's games (Earthworm Jim 3 and Mortal Kombat 4) and Ei-How Yang's (Super Donkey Kong 2 and Toy Story). They also made Family Kid as well that appeared on one of their 2-in-1 cartts. Waixing later took Somari and hacked it into Doraemon. That 15-in-1 cart I mentioned has a game called The Hummer which is a hack of Sonic 3D Blast 5. The 13th track on its NSF should be kept in mind though (which is an unused chaos emerald grab sound)...

Kart Fighter
Another infamous pirate that you probably know. A fighting game with...characters from Super Mario Kart. One of the notable things about this pirate is that all the fighter's sprites have been done from scratch with some errors here and there. (but still IT'S ORIGINAL!). Peach wears a short skirt, Donkey Kong Jr's eyes are messed up and Bowser is short but it's still pretty done well. Although it's under 1994, it might have been released in 1993 since Somari was being developed at the time under "SoniMari". Now here comes the fun part. That unused chaos emerald tune appears in Kart Fighter when you select an option. Also remember the 13th track in Jing Ke Xin Zhaun? It's DK Jr's stage music but done a bit differently. Still the same stuff. Also another thing is that some of Kart Fighter's graphics later got reused in Hummer's Super Mario World. The ending music also appears a bit in Hummer's games either used or unused. Strange stuff we got here...

AV Jiu Ji Mahjong 2
AV Jiu Ji Mahjong 2 was released sometime in 1994, most likely after Kart Fighter. This game isn't really all that special since it's some weird Mahjong game with hentai. One thing about this game is that it uses Kart Fighter's ending music and Street Fighter IV's ending music.

AV Bishoujo Senshi Girl Fighting/AV Mei Shao Nv Zhan Shi
AV Bishoujo Senshi Girl actually original. It's a fighting game that after every round (on difficulty 4 or 5), you see hentai after every round. Isn't that just beautiful? But wait there's something important about that game...

After hear that same unused chaos emerald tune and...
Look to the left on that select screen and tell me if those 2 girls look familiar. If they don't, stop skipping through the article then and READ THE WHOLE THING. Top left is Chun-Li from Yoko's SFII and bottom left is Marry who is Bunny from SFIV. The cart says Someri Team as well just like Somari! Honestly, the game got ridiculous with the stuff they reused. Also at first the new characters seem original at first. However, 2 of them are from the Bishoujo Senshi Sailor Moon (which is probably what AVBGF's title is based off of) and the others are edited off of the SNES Ranma 1/2's characters. Ok, let's see what they reused...

Jing Ke Xin Zhaun
-The battle music appears in Sugico's stage but it has a (horrible) triangle wave in it.

Street Fighter II: The World Warrior
-Chun-Li from the port is in there, anything else is need to be said?
-The "VS" came from that game.

Street Fighter IV
-Lifebars are the same thing.
-Marry is Bunny from SFIV.
-Uses the same font as SFIV.
-Cliff's, Bunny's, Chunfo's and Musashi's music was reused and put in other stages.
-All the stages in SFIV reappeared in this game.

-Unused chaos emerald sound that was carried over from Kart Fighter.

Kart Fighter
-Reused sound effects and music. Uses the select music, ending music, high score music (which is used for when beating one of the opponents), Peach's music (edited and non-edited), Yoshi's music (with a channel missing).
-4 of the characters reuses the same commands from the characters in Kart Fighter. Marry is a carbon copy of Mario, Janifer (bra and skirt only) uses Peach's, Vivian (girl in swimsuit/dance suit/whatever) uses Yoshi's, and Niny (with the exception of the projectile) uses Koopa's.
-The select screen works just like Kart Fighter's.

This game is like the center of Someri that it's scary. This game pretty much reuses a lot of stuff from their old games like if they were in a rush to get this out or something. However, this isn't their last fighting game because we have one more...

Garou Densetsu Special
Garou Densetsu Special is a port of Fatal Fury 2. This is Someri's last known game. There's a few things that are kind of surprising about this compared to the others however. The difficulty appears on the front but with 5 levels like Tekken 2's. It also uses parallax scrolling in some areas just like Tekken 2. The game's font was also reused in some of Hummer's other games as well. Also this doesn't contain clones but duplicates instead. No recolors, same people (some have different icons but that's about it). The real characters are Kim Kaphawn, Tung Fu Rue, Wolfgang Krauser, Ryo Sakazaki, Terry Bogard, NT Kau Lok (Andy Bogard), Joe Higashi, and Mai Shiranui. Now here's something bizarre about this game...

(You might have to click on the image to see it)
Yes, those are names from Mortal Kombat II. The game is a hack of MKII Special (or used it as a base) by Hummer Team. The commands were edited from that game as well. This game also uses the select character music from Street Fighter IV.

Well there we have it. Someri's history in one article. Now what happened with them later? Well...they moved onto different publishers with a new name...and here's some of their games:

Aug 26, 2010

Video-Uss Game Genie translation


I dunno if Game Genie was really sold at Steepler's, but considering that Video-Uss Dendy was the first videogame magazine in Russia and that Video-Uss publishment had contacts with such widely known magazines as Joystick and Joypad (see below)... I guess that everyone who read this article wished to have such a thing at home.

Short but enjoyable. So enjoy it and sho-- wait, that's from the other movie.


(attention hackers)


A gaming console is not a computer in a regular meaning of this word., it doesn't allow you to reach every file of it, it doesn't allow you to change the code of the game. So, on the question placed in the header, some will say that it's not possible, some will say that it's only for the experts who own special hardware - EEPROM programmers (and that won't be in all cases), but there are the people who will definitely say 'yes'. These are the gamers who know what Game Genie ("Genius of the Game" [sic! - Nicker]) is. With Game Genie, you may be able to play your favourite games even better and use all the features of them, usually, even hidden ones! It's inserted into the console exactly the same way as a regular cartridge, and the game cartridge itself has to be inserted into Game Genie.

THE CONSOLE FOR THE CONSOLE! [ehrm, 'An addon for the console' would be a more exact translation, but it lacks the loudness of the original phrase - Nicker]

Game Genie, without damaging the cartridge, modifies the game for the rules you write itself. Lives that never end, ammo, invulnerability, superspeed, new arsenal, unlimited time - now you control these all. The Game Genie manual lists the descriptions of the genial possibilities of 74 games. These include Batman, Castlevania, Duck Tales, Double Dragon, Dr. Mario, Robocop, Solomon's Key, Tetris, Top Gun and many other popular games. Find the game that interests you in a manual and, using the arrows, input the listed codes on the Game Genie screen. Every code corresponds to the new special abilities the characters will gain. After that, press START button and the old game with new things shall begin. You may even combine infinite lives and energy or warp to the last area with superjump and infinite ammo e.t.c. Easy. The interface of Game Genie is understandable even for kids. If you want to play the game without using Game Genie's features, there's not need in pulling it off from the console, All you need is pressing START button without entering the code, then Game Genie will forget all your previous entries and you'll enter the game like if the cartrigde would be inserted directly into the console.

Jul 22, 2010

Dendy: The New Reality - Super Contra 6 Review (English subtitles)

So today, we've got Super Contra 6 which is obviously the hack of Contra Force, but HEY. It doesn't look like Super Contra 6. No Rambo, Ryu and such. You still've got Burns, Beans, Iron... but you get 8 lives in the beginning of the game, like in SC3. So... may it mean that it is actually Super Contra 3?

P.S. May do a translation of any random moment from the season two which have been broadcasted on Channel One (former ORT). REQUESTS PLZ!

This video is too short. Way too short. But I got used to it. It was an entertaining watch, but earlier stuff on the site is better.

Jun 15, 2010

Dendy Is Still Alive - aka Crash Nicker's Cart Collection (part 1)

Now that exams are done, I'm into LPs, but sadly, not into pirates yet... but Crash Nicker wrote an article. Here it is:

Another article today. No, not a translation of an article from the Great Dragon. And not even an article about the New Reality. Today, we're going to talk about... let's call it 'neopiracy'. I currently find no point of retelling about new games that are being stamped by the pirated for a billionth time. Well, on THAT topic, I had one game that was not available as a ROM before... it's Lion King 5, sent to CaH4e3 and still undumped, I suppose. Oh well. So you won't see this multicart in my collection I shall list below (yes, I will list my collection right here, right now).

So... first off, my second famiclone (the first one, Haili LM-888, turned dead long ago).

As I recall, on one site this thing was listed as 'Dendy-7' while on the box, it says 'Dendy-2'. Grappled from a local gaming shop just for ~$9. Cheap and semireliable. Also, the gamepads for this piece of plastic ACTUALLY resemble those which were on SEGA Mega Drive II... one thing to notice however: the 'C' button is binded here as 'A+B', while 'Z' is correspondingly 'X+Y' a.k.a. 'Turbo A+Turbo B'. Wait, one more: the 'SELECT' button is still here, as 'MODE' (which occupies the same location as R1/R2 buttons on your regular PS gamepad).

I also saw 'Dendy-3' there which was nothing more than a visual replica to PS. It even costs more: ten dollars. TEN F***ING DOLLARS. The question is: why pay more if it's the same quality? So I bought 'Dendy-2'. Later I equipped myself with two pads from 'Dendy-3', which are just goddamn comfortable to play with... The D-Pad glitches, however: when you try to turn to the left, it goes upper-left instead.

Sadly, I can't use my good ol' Beretta lightgun (which fits the hand better than that 'The Punisher' revolver) because the input port of this console was thinner than one on Haili LM-888! Dammit.

Moving on.

(Man, you cannot be serious about this pic.)

Before buying the Famiclone described above... I bought this. No cover. At all. Bought this at one of the shops of 'Atlant' network... and I actually saw it nearby an actual Dendy console, by Steepler, Dendy Junior! Yay! Still, when I came next week there, it was sold. Ah, never mind kids.

The cost of this is $1,43, counting that all games in this multicart minus one are kickass. Street Fighter VI - I own like three of these, no comment. Teenage Mutant Ninja Turtles: Tournament Fighters - ripped copyrights and no intro. (I had a TMNT:TF full in a pirated cart.) No glitches, at least... Golden Axe 4 - Lord of King, also known as Astyanax, recently dumped by CaH4e3. (Had this too, glitched vertical levels.) And Super Contra 6, gfx+code hack of Contra Force.

This multicart shares the same menu as in 'K****' series (K4003, K4042, K4076 and K4086, to be exact), just with a neater color scheme. Will show it ASAP... well, when I set myself to grab some screenshots from it via my capture device.
The board was manufactured in... ehrm, 16/11/02 and it's marked as 99050-BD. We'll return to this 'BD' thing much, much more later...
P.S. Thanks to the scanner, the original yellow color of the cartridge case is lost. Same for the other two that were share the same case.

...and the bundle cart. Despite what it says on the cover, the menu actually says that there are 19 games. 19 menu entries, at least. So, it has Hwang Shinwei's Magic Jewelry, Track & Field (listed as Olympics 2008), Circus Charlie, Duck Hunt, Baseball and, what's unusual to wait for in there, is the EUROPEAN version of Super Mario Bros. Honestly. The music speed is soooo fast and the music itself is soooo distorted... Basically, famiclones work on 50 frames per second but retain the same sound pitch as on NTSC systems, so what.

You may probably ask: 'WTF is Demitri doing here?' Reply: 'Ehrm, nothing'
Yup, you won't see any Darkstalkers or Castlevanias here, but you sure may play Tetris, Adventure Island or... The Legend of Kage (which is just annoying to deal with). Not a big loss, however, since all the roster is exactly the same as on one multicart, known as 64-in-1 (Mapper 255) [p1] in GoodNES. One fun glitch to observe, however: if you run Galaxian and then do a soft reset, all the menu colors will switch to orange and light-blue. Just like in times of the Orange Revolution in Ukraine, dammit...

Here's one cart I got from a friend, thanks to Eugene Stezenko for this one... You'll meet his stuff there too. Yup, it retains the same 'BD' sign and even the same menu layout! The titles of the games are self-explanatory. It even has ONE MORE STREET FIGHTER VI WHICH I DON'T NEED. Talking about cartridge's art, it merely blows. Well, at least Commando's art used in Silkworm, some kind of postcard snowman for Snow Bros and Street Fighter Alpha art for Street Fighter VI is explainable. But what the hell are Sonic and chaos doing on Chip & Dale 2 cover?!

(I also had this game as a kid...)

As far as I know, there are two series released under 'FK****' code: Golden Gard [sic!] and Trump Series [if you don't LAWL at this title, then your name is definitely Donald]. Not known if both of them were released by the same company, however (the proof can be found below)... but still. This is the reproduction of Japanese version of Chip & Dale Rescue Rangers. I had this when I was a kid, beaten it till the end, still remember those mechanical dogs, still remember the Fatcat thing... and beaten it once more.

Trump Series. Addams Family (JUST Addams Family). And The Simpsons scenery. Omnigosh, I've just imagined a Simpsons parody on Addams Family... Okay, that was lame. Next.

This piece of shit costed exactly the same amount of money as the first cartridge listed here was... but this time, that was NOT a 'special offer' anymore. It was Mortal Kombat 4. Lame rip of Ture MK3/Ultimate Mortal Kombat 3. Three stages, four unique fighters, squeaky music, 3 hours to beat. (More.) Trash it or redo the board to make a flash cart. Basically, I have beaten cheaply with Shao Kahn (well, whadday gonna do if the game is cheap itself?) (Cornerkick, my friend.) and yup, it still is covered with dust.

And here comes that proof. Golden Gard, but instead of 'FK', it has 'VT'. Why? Hell knows! Okay, so now we have... Waixing's terrible try to make their own Contra game. Thankfully, comes packed with a trainer so you don't have to rape yourselves trying to beat the CIRCUS CHAIR OF DOOM boss. (I rather hate that fucking predatorhead... and L rules in this game)

Perhaps the oldest cartridge I own. Dated 1995, no menu (hence that, reset-based). The only two games I've actually beaten there are NYankies (Rockin' Kats in the American release) and Chip & Dale 2. One remark about NYankies, however. Beaten the main mode in just one sit while was messing up with the levels that appear after an ending. Damn passwords... JAPANESE VERSION! JAPANESE CHARACTERS! Cracked head.

One of the best menus for a pirate multicart. Honestly. Now, to the details. Dr. Mario, unlike on the most multicarts, is full and doesn't have the endings ripped. Even the Nintendo's copyright is still here! Aladdin is... Magic Carpet 1001. Just hacked into Aladdin III. (Memories. :'))

Cheap! Cheap!! Cheap!!! Only here and only today, we present you a special offer! Three shitty and annoying games in just one cartridge!.. Yup, I think that DOUBLE DRAGON THREE IS ANNOYING, even if it's the best of all the ports. Street Fighter VI - self-explanatory. Sonic 5 - Sonic the Hedgehog a.k.a. Somari. No difference, just has a terrible big red '5' written on the title screen (this version is dumped, as I recall). (It is.)

Oh. In fact, I've got a plenty of a multicarts (and just single-game boars) labeled with 'YH' letters. Here are two more for today.

Pretty fresh reproduction, I must say. Dated 2008. Mapper four version that lacks bonus stage and shows the Super Game logo for a shorter time (I even doubt that it actually was Super Game/Gamtec (if possible) who released this). Still, was fun to recall some childhood memories. By that time, I had a Super Game (this time, TRUE Super Game multicart) that had Super Lion King, Chip & Dale and Tom & Jerry... WHERE IS IT? I COULD BRING IT FOR DUMP!!

Same thing, just with one year thrown over the date of creation. Despite the title on the cover, this is actually 'The Rescue of Dino & Hoppy' which is part one, NOT two. Also, it turns out to be true that the 'Surprise at Dinosaur Peak!' became a prequel on such carts. What a rockhoward.

Here comes the dessert, folks! Grabbed from another friend, this time my sister's (whose name is Andrew, you may read it if you turn the image upside down), (Cyrill characters, folks.) this thing seems to be made by... possibly by Micro Genius, judging the layout and the music of the menu. Notable for containing FOUR (six-eight, if Chinese Chese [sic!] and Mahjongs count) pirate games. Harry Legend with warps (you'll never see a level select menu there), Harry Potter 1001 (earrape! period), Pika Man (same) and Sachen's World of Card Game (with ripped copyrights. That thing was actually fun to mess up with since I got bored of platform games). The rest is filled with first-generation games and warps to some of them.

Okay, that's it for now. Part two coming up soon and me coming up into the bathroom to have a quick wash. Comments, feedback and else is appreciated.
The tale thends there. Ad break.

Jun 4, 2010


I'm back guys. Since there are not so many pirated games left for me, I might go for LP's.

May 9, 2010

Cheetahmen92: Harry Potter Pirated Games Review

While I'm taking exams, other guys' videos might appear here. Oh, pirated LP's will be done if I will be wanted to return, hah.
So, this is a 2-video review of the Harry Potter pirated by Cheetahmen92, linked out with permission. Enjoy! I sure as hell did.

May 8, 2010

What's the deal?

Exams. Lack of interest, thus I'm on a hiatus.
When will I return. You will see.

Apr 4, 2010

A very random musical moment...

And I do mean very random. I sometimes create music. This is my latest creation under one of my codenames. And with me, my mood decides the sounding. This time I wasn't in a good mood, rather pissed off I was. I know it ain't pirated material, but sometimes something new might be useful here.
Anyways, here it is... Hagane Shizuka aka Steven Goldberg - Humanoid (Extended Mix) Demo.

Apr 2, 2010

Ott Vinta! - Wolfenstein 3D Review (English subtitles)

Do I need to say who did this?

Surprise, surprise! Season 2 begins! And it begins with another infamous Russian TV show of the past, 'Ott Vinta!' Ehrm, what's the title supposed to mean? Well, in Russian, this phrase is said when a plane is about to take off, so it may be translated as 'Off We Go!', I guess... but never mind, let's move on.

So, this time we have TWO hosts instead of ONE. These are Anton 'Gameover' Zaicev and Boris 'Bonus' Repetur, who will comment the ingame process as well (thankfully, more detailed than Suponev did in his show... but who cares). And yeah, unlike Suponev, these guys are STILL alive and keep making overviews of new (as well as retro-) games...

Now, it's time for a history lesson! (Can I go out now? I fail at history.) Timeline:
1994 - The first four episodes of the show are being shot.
1995 - First broadcast, as well as making new episodes as well. Channel: RTR (now Rossia-1), Sponsored by (surprise again!)... STEEPLER.
1996 - The show is being swapped from weekend rails on workday rails. The Ott Vinta! staff shouts desperately...
1997 - ...because of this, the show moves to the NTV (HTB in Cyrillic letters). Sponsored by ViewSonic, Spasskie Vorota and Beliy Veter.
1998 - mashups made out of legacy episodes; some new episodes and the show shuts down due to financial problems.
1999-200X - Bonus and Gameover still keep reviewing computer games, making appearences in various shows where they're given 5 minutes in average.
2007 - New retrogaming show starring them, 'Byloe i DOOMy'
2007-2010 - Igromania magazine takes the rights of Ott Vinta! show and (with cooperation with FXA Studio who made the restoration of the VHSrip) keeps releasing the show on their bundle DVDs. Some episodes are still unreleased though, cos' they weren't available.
2008 - New show, this time, 'Bez Vinta' (lame translation of the title: Without An Airscrew), starring BONUS AND GAMEOVER ONLY. Basically, the same format as in 'Ott Vinta!', just reviewing newer games.
2008-2009 - Bonus and Gameover are the hosts of the show that was released before them,,, and is still being broadcasted after they left their places, 'Ikona Videoigr' (The Icon Of Videogames).
2010 - Due to the worldwide crisis, Bonus and Gameover are making 'cameo appearences' in the Ikona Videoigr show. Sooner, they don't appear there at all.

P. S. Gaaawd mode!
P. P. S. Unlike in case with Dendy: The New Reality, I decided to start from the first episode. So pay no attention to a crappy intro of the show :D
P. P. P. S. One more extract is yet to come. Short but exciting.

Copyright spoiler: THIS VIDEO (as well as translation) IS PROVIDED FOR ENTERTAINMENT PURPOSES ONLY FOR FREE. No money or sweets were acquired during making this. (And no women neither.)

The Ninja's word: This review kinda fails, if you review something, do it without cheating. The music in the background is also disturbing a little bit for me. Also, the two guys seem entertaining and thus promising.

Mar 31, 2010

Let's Play Super Contra 7/8 (NES Pirate)

First of all, I do apologize for the sidebar being screwed up. I have absolutely no idea HOW did it get to the bottom of the page. I have to fix that thing.
Edit: Guess what, if you don't close DIV tags in HTML, your page totally screws up. XD
Anyways, here is the LP of SC7!
Newsflash: Sonic Adventure 7 and Aladdin are all recorded, next is SM3S.

Mar 29, 2010

Coming up.

Ola reader, SpaceNinja here. Announcing what's coming:

- Commentary Super Contra 7 playthrough
- Commentary Aladdin [Hummer team] playthrough
- Commentary Sonic Adventure 7 playthrough
- Commentary Super Mario 3 Special playthrough
- Commentary Pokémon Adventure playthrough

Get ready...

Mar 25, 2010

Dendy: The New Reality - Prince of Persia Review (English subtitles)

Crash Nicker's yet another translation. But this time, I'm going to annoy him with editing his editorial. XD

DAMN, WHEN I GOTTA STOP MAKING THESE VIDEOS? (Never.) Yeah, I promised that the video with Yel'kin will be a checkpoint one, but, as you see, I'm just too unexperienced to make the gameplay videos right now, especially commented ones, but who cares. I will. (Especially with your microphone's sound quality.)

Alright, my TENTH translation overall. And the THIRD translation this week. (Crazy.) Yeeeah, I'm mad. (No. You're crazy.) But, nevertheless, I clearly know why do I make 'em:
1) channel expansion (hence that, more views) (More women?)
2) training my skills in English (planning to go abroad... but who knows if I will)
3) historical value (LAWL) (Tesco Value)
4) just for fun (both mine and yours) (DCE slogan?)

Today, Suponev gets his hands over the NES port of Prince of Persia. He loves this game, as you may hear it from his words, and... I'll share my love with him, even if I haven't played PoP in my childhood. (What kind of sick fuck person you are?) Yeah, it may be butchered in contrast to the PC original, but you know what? The gameplay is nearly the same as PCs. The controls are easier to master, though.

Somewhat offtopic. I DO NOT LIKE TENGEN'S MEGADRIVE VERSION. In contrast to both PC and NES. Just for one reason: CONTROLS. Yeah. Now it's really hard to make a little step forward, because it doesn't performed with only one button anymore. Apart from that, the visuals as well as music is a great addition for this thingie... oh well.

Enjoy. Expect more genre variety on the channel from my hardworking lazy ass... to be continued. (Hardworking lazy he said. Can you even follow his thinking?)

The Ninja's word: Again, my problem is with the in-depth of the review. It is okay, yeah, but I cannot get over the fact he didn't really show much. But then again, it never meant to be in-depth. So, do I like this review? Yes. But it's - like everything - not perfect. Suponev still did an okay job at introducing the game. However, if you die, you start at the back of the level, and NOT at the point where you just died. Just how the fuck would you appear back alive at the spikes?
The Nicker's word: <__<. (This is my place. Not yours. Bye-bye. XD)

Mar 23, 2010

Dendy: The New Reality - Steepler Shop from ep. 4 (English subtitles)

Crash Nicker's latest trans.

This is gonna be a checkpoint among all my videos. I'm going to do netplays, gameplay vids etc after I post this one, but... the project still lives.

Alright... Meet Alexander Yel'kin. He was the head of the Steepler's brand shop once... THE PRIMARY BRAND SHOP, lemmie tell ya, If you need EXACT locations, then lemmie bring you the address: Petrovka St, 12. More boring info on Dendy shops in nutshell: the most imporatnat dealers of Steepler were situated in Moscow, Kiev (yet it was Ukraine, not Russia), Nishniy Novgorod, Novosibirsk, Alma-Ata, Magnitogorsk, Kemerovo, Belgorog and Yekaterinburg, And I haven't mentioned all of them yet!

Also, look at Yel'kin himself. Yeah, it's funny to see a guy that looks like Yuriy Shevchuk from DDT chewing bubblegum, yet, he's nice. At least, nicer that geeky guy from the previous video... LAWL. By the way. There was ONE MORE Alex Yel'kin workin at Dendy. This time, in Kaluga. Recently, that man was (or is) a manager of an enterprise named 'Mir Barby' (World of Barbie). Ho-hum. Steepler is the first step to the more (or less) serious business, yeah?

Nevertheless... Here you get it. The CHECKPOINT VIDEO. So... Give comments, please. It was interesting anyway, wasn't it?

The Ninja's word: I kinda doubt Yel'kin actually played everything, somehow I feel he was acting a little bit. If he did, well, he did a good job, if not, then this guy rules. Thend.

Mar 22, 2010

Dendy: The New Reality - Steepler Shop from ep. 3 (English subtitles)

Crash Nicker's latest translation.

To be honest, I have no emotions on releasing this one after a long hiatus, but yet I'm glad that my channel gets an update (as well as PGC). Yay! And, to notice a typo that I made during the translation... Yeah, the moment when the boy was talking about the 'second floor stuffed with hyperexpensive console' is meant to be... the first. Yup. In Russian-speaking countries, the number of floors in the building starts from the first level (not counting underground floors), while in Engilsh, it starts from the second. I.e. 'first floor' is 'ground floor' and 'second floor' is 'first floor'. That's it.

Okay, Suponev making interviews again. This time...
00:46 A bunch of kids who already has their Dendies. Boy #1 actually mentions that he doesn't have a Dendy console but rather another one 'from China with love' (Subor? Lika?) but still wants to buy a cartridge for his own 'pet' d:P. All I gotta say is... that console is PROBABLY not so called 'Rambo' that was in posession of some kids in those time. I dunno what it EXACTLY is, yet I've seen the photo of it. Also, notice that they ALL wanna get SEGA MegaDrive II. Yeah, I'm really sorry that NES had few strategy (especially real-time) games or something that SEGA actually stands with out the other consoles...
02:15 Basically, IT IS AN INTERESTING PART. Sergei interviews a granny who's going to buy a Dendy to his grandson. It's clear that grandma doesn't understand every wonder of the modern world... And she doesn't understand anything in gaming. Well, yeah, that's only the rise of gaming in ex-USSR, what could you expect?
03:19 Oh, I know that such nerds may take the managing post, but HELL, wy didwa pwut him twere? Just look at him. And listen to the way he speaks. No comment on this guy, Alex Yelkin whom I gonna cover in my next video is a more charismatic guy. Also, notice those 'registration cards' that I have mebtioned in my previous (and first) Steepler brand shop video. Piracy never was so 1337, lemmie tell you. And it still has the curtain of 'legalization' in our countries...

The Ninja's word: The huge difference. The memories. The price, being a huge step up between 8 and 16 bit. Since SNES and SMD were not really pirated, they costed a lot more than Dendys and Famiclones did. Everyone would wanted a SEGA back then. Not all got it. Neither did I. This is an interesting point of view in the second half. After kids come an old woman. Man, I imagined her buying a Genesis for his grandson, who's 29 now if he was 14 in 1994...
And the geek manager. Like "send back and get free catalog of stuff you will don't buy", hahaha.